Sandustry Wiki

Guide

How to Automate Flowers in Sandustry: Full Guide

Build a reliable Flower farm that turns Seeds into Gold and Amethelis without manual harvesting.

Direct Answer

Wet your Seeds with Water, separate Wet Seeds from dry ones, deliver Wet Seeds to Planter Boxes, let them grow into Flowers, then destroy the mature Flowers with Fire or another method to collect 4 Amethelis and 1 Gold per Flower head. A Pyro Dispenser heated by a Thermal Buffer can automate the harvesting step. Vine does not yield the same output as Flower heads.

Quick facts

Unlock tierFactory Tier 3 — Planter Box costs 2,000 Gold
Harvest outputEach Flower head → 4 Amethelis + 1 Gold
Planting inputOnly Wet Seeds grow on a Planter Box
Progression targetGrow 4,000 Flowers to reach Tier 4

Full production flow

SeedWaterWet SeedSeparatePlanter BoxFlowerDestroy4 Amethelis + 1 Gold

Dry Seeds that did not convert should loop back to the Water stage. Vine does not produce the same output as Flower heads — target the Flower heads specifically.

Step-by-step setup

  1. 1

    Wet your Seeds

    Bring Seeds into direct contact with Water. Seed + Water → Wet Seed. Seeds normally come from the Kinetic Press (one Gold + one Seed per Burnt Residue drop).

  2. 2

    Separate Wet from dry

    Wet Seeds share the same density as Water and float; dry Seeds are denser and sink. Use this difference to route Wet Seeds forward and return dry Seeds to the Water stage. Filters, Conveyors, Launchers, or Clearing Frames can help.

  3. 3

    Deliver to Planter Boxes

    A Wet Seed grows when it contacts a Planter Box. Keep the delivery path clear — growing plants can absorb additional Wet Seeds and expand. Use buildings to enclose the growing area.

  4. 4

    Harvest with Fire

    Destroy mature Flowers with Fire, tools, weapons, or explosives. Each Flower head releases 4 Amethelis + 1 Gold. For automation, a Pyro Dispenser heated by an adjacent Thermal Buffer produces recurring flame bursts. Lava is not a mandatory fuel.

  5. 5

    Collect the output

    Gold and Amethelis fall through the Planter Box. Leave clear collection space underneath, and route the two outputs onward before scaling production. Use an Aerokinetic Fan for large Amethelis piles.

Component checklist

ComponentRoleRequired?
Seed supplyPlanting input — usually from Kinetic PressYes
WaterTurns Seed into Wet Seed on contactYes
Wet / dry separatorRoutes Wet Seeds forward; returns dry Seeds to WaterYes
Planter BoxGrows Wet Seed into Flower (Tier 3, 2,000 Gold)Yes
Harvest methodFire, tools, weapons, or explosives destroy mature FlowersYes
Collection routeGold and Amethelis fall through the Planter BoxYes
Pyro DispenserRecurring flame bursts for automated harvest (Tier 3, 2,000 Gold)Optional
Thermal BufferSupplies heat to Pyro Dispenser — Lava is not mandatoryOptional
Aerokinetic FanMoves large Amethelis piles (density 40, Wisp type)Optional

Layout rules

✓ Do

Separate four zones: Seed wetting → Wet Seed routing → plant growth → harvest + collection.

✓ Do

Enclose growth area with buildings to prevent uncontrolled plant spread.

✗ Don't

Scale Planters early. Get the full loop working reliably before adding more.

✗ Don't

Mix logistics with growth. Keep the Wet Seed delivery lane separate from the growing chamber.

Troubleshooting

Seeds arrive but nothing grows

Cause
Seeds are still dry — only Wet Seeds plant on a Planter Box.
Fix
Verify Seeds contact Water. Dry Seeds are denser than Water; Wet Seeds are not.

Wet Seeds stay suspended in Water

Cause
Wet Seeds share the same density as Water — they float instead of sinking.
Fix
Design the wetting section for this behavior. Use Filters or gravity-based separation.

Dry Seeds reach the Planter Boxes

Cause
The separator is not catching them after the wetting stage.
Fix
Route dry Seeds back through the Water loop until they become Wet Seeds.

Farm spreads out of control

Cause
Growing plants absorb extra Wet Seeds and expand in all directions.
Fix
Reduce the incoming Wet Seed pile. Enclose the growing area with buildings.

Mature Flowers remain in place

Cause
Planting works but the harvest step is missing or not firing.
Fix
Add Fire (Pyro Dispenser) or another repeatable destroy method.

Output backs up and stalls production

Cause
Gold and Amethelis collection path is blocked or too narrow.
Fix
Clear the collection route below the Planter Boxes before adding more Planters.

Tier 3 progression

TargetGrow 4,000 Flowers → advance to Tier 4
Research costsPlanter Box 2,000 Gold · Pyro Dispenser 2,000 Gold

This is a volume target — the farm must sustain continuous production. Get the full automation chain working before scaling Planter count.

Sources

Flower automation details were checked against the official Wiki and current Early Access build.